The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
The AI revolution will be won by products designed from the ground up around user needs, not just the capabilities of the ...
User-centred design and adaptive interfaces represent a dynamic evolution in the field of human-computer interaction, merging the principles of accessibility, inclusivity and usability with ...
Get an overview of design patterns, then use what you've learned to evaluate whether the Composite pattern is a good choice for a particular Java use case Numerous strategies have been devised to ...
Pears is a brilliant WordPress theme created by SimpleBits, the creative studio of Dan Cederholm who is also responsible for Dribble (think show and tell for designers). The theme allows anyone to ...